Postby J Maverick 16 » Thu Apr 21, 2016 8:33 pm
UPDATED TO-DO LIST IN ORDER OF IMPORTANCE (first nine points should be fixed before April 30th):
1) switch cargo to fuel tanks and implement consumption while refueling.
2) 3D engines models: UV map, smoke.
3) Yet again fix problems with Autopilot: Altitude Hold does not correspond to the real FL the KC maintains and the GPS/FMS hdg keeps disabling randomly while flying, especially when altitude is changed.
4) work on the boom operator office (radars, nav displays, new instruments, fix the point of view (makes the rear aircraft part invisible), etc.)
5) make the gear animation faster.
6) improve internal + engines sounds (add a "welcome sound" when everything lights up).
7) add damage code so it works with OPRF business (onox, Pinto).
8) USAF liveries (ACI's job)
9) improve ATA refueling (onox model)
10) make the CDUs work properly + resize, reposition and retexture them.
11) put new radio comms under the throttle levers.
12) add a MFD between the two CDUs which works as TCAS, systems, and other.
13) work on both engineer and overhead panel (improve instruments and move sone from the eng to the oh).
14) add 787-9 HUD to both pilot and co-pilot.
15) improve the magnetic compass instrument (make it fixed and place a new compass).
16) improve the trims.
17) make the reverse thrust viewable on the engines display.
18) remove/move the "Rolex" in the middle of the cockpit.
19) make a whole new AP panel in the center part of the cockpit (where the current one stays).
20) USAF liveries (ACI...)
21) improve ATA refueling (onox)
22) implement MP dual control for co-pilot and boom operator.
23) remove cargo loaders.
This is the lot.
Regards, Mav
Last edited by
J Maverick 16 on Tue Apr 26, 2016 3:56 pm, edited 5 times in total.
Breakin' the sound barrier every day!
Scenery designer, basic livery maker, aircraft developer (current project: F-16).
Using Thrustmaster FCS Flight Pack.
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