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Wright-Flyer to YASIM

Posted: Thu Sep 17, 2015 10:23 pm
by legoboyvdlp
I converted the 3.4 wright flyer to YASIM :)
Still WIP.
Flyable. Fun.
But the amazing thing is, it doesn't stall, no matter how much you point the nose up.
Reached 1000 climbing 90 degree angle, still mantainig 20 knots :) :)

Shamelessly copied the 14bis YASIM and changed some paths.
Does YASIM use meters or feet?

Will contact helijah asking for permission (yeah I know I can do it wihout, but I like to be nice) (not saying you were not nice about SpaceShuttle) before uploading....
By the way, how do you add planes as a submodule?
You see, there is a new Lester plane.

Re: Wright-Flyer to YASIM

Posted: Thu Sep 17, 2015 10:25 pm
by IAHM-COL
I am adding the new 2 lesters planes soon. :D

To add a new repository you can create it in your own github area and ring me a bell, too.
So FGEMEMBERS forks it, and then we all have it.

Re: Wright-Flyer to YASIM

Posted: Thu Sep 17, 2015 10:27 pm
by legoboyvdlp
Ah good. Thanks.

Re: Wright-Flyer to YASIM

Posted: Fri Sep 18, 2015 4:57 pm
by LesterBoffo
It's unfortunate that there isn't a standalone program like Flying Model Simulator had made for it, the FMS Planefield editor, that opens a simple 3d visual window with the .ac model file in it and overlays a graphic grid in meters centered on the point of origin of the 3D model. And yes, the measurements in all YASim FG aircraft models is in meters.

Re: Wright-Flyer to YASIM

Posted: Fri Sep 18, 2015 5:01 pm
by legoboyvdlp
Thanks, that may be why, since the chord is like 12 meters. I put feet, not meters :)

Re: Wright-Flyer to YASIM

Posted: Fri Sep 18, 2015 5:02 pm
by legoboyvdlp
Correction, I didn't.
:)
So, how would you convert UUIC to yasim, again?

Re: Wright-Flyer to YASIM

Posted: Fri Sep 18, 2015 5:08 pm
by LesterBoffo
Chord or wingspan? The chord of the wright flyer shouldn't be much over 6 feet or about 1.9 something meters.

Honestly Lego, you run Windows, and if you want this to be accurate I'd get the AC3D free demo so I could open the model file and work from the dimensions directly. You'ld at least have a viewer for a month and as far as good modeling software it is a small purchase, but it's much better and more intuitive than trying to suss out Blender's turgid mess of a user interface.

Re: Wright-Flyer to YASIM

Posted: Fri Sep 18, 2015 5:12 pm
by legoboyvdlp
1.98 meters to be precise.

Re: Wright-Flyer to YASIM

Posted: Fri Sep 18, 2015 5:12 pm
by IAHM-COL
:S Blender FTW.

(but yes. It has a hard entry barrier, and instead of a learning curve it has a freaking wall)

Re: Wright-Flyer to YASIM

Posted: Fri Sep 18, 2015 5:22 pm
by LesterBoffo
I do very few things well in Blender, it's mostly on my PC because it's has some useful Pythons that allow for texture U-V unwrapping, a z-face flicker eliminator and conversions of the few weird old 3D formats I work from. It's the interface with the Pythons that make it useful, if I could run the Pythons without the dependence on Blender I'd be golden.