World Scenery with Submodules
Re: World Scenery with Submodules
Removed out of this toxic forum.
Last edited by D-ECHO on Tue Dec 31, 2019 2:39 pm, edited 1 time in total.
- LesterBoffo
- Posts: 790
- Joined: Tue Sep 15, 2015 3:58 am
- Location: Beautiful sunny, KOTH
Re: World Scenery with Submodules
As someone who doesn't use Git what are my options to get this new scenery/
Re: World Scenery with Submodules
not much.
you need to git to get it, really
Just cloning and fetching is easy. But that's one of the real limitations here. It is a good system for developing, but it requires git even for distribution.
you need to git to get it, really
Just cloning and fetching is easy. But that's one of the real limitations here. It is a good system for developing, but it requires git even for distribution.
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc
R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?
R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?
Re: World Scenery with Submodules
Git isn't really hard. Just some commands which you can copy paste or I guess a git GUI can also work.
At the end its really worth it.
SHM
At the end its really worth it.
SHM
FG Pilot (2011-2018)
Prepar3d (2015 - 2023)
MSFS2020 (2020 - )
Prepar3d (2015 - 2023)
MSFS2020 (2020 - )
Re: World Scenery with Submodules
yes. But I recommend Lesbof try this first (and go easy on the beginning by just getting Japan ready for the festival)
viewtopic.php?f=16&t=455
The terraGIT directory is what you need to tell fgRUN is your scenery directory (above your terrasync directory) that's all
viewtopic.php?f=16&t=455
The terraGIT directory is what you need to tell fgRUN is your scenery directory (above your terrasync directory) that's all
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc
R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?
R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?
- LesterBoffo
- Posts: 790
- Joined: Tue Sep 15, 2015 3:58 am
- Location: Beautiful sunny, KOTH
Re: World Scenery with Submodules
SHM wrote:Git isn't really hard. Just some commands which you can copy paste or I guess a git GUI can also work.
At the end its really worth it.
SHM
Git that works with my old OS is a problem. I've already been down that route before.
Honestly? There's no option to download the scenery needed as zip files?
Re: World Scenery with Submodules
there is an option indeed, if you care to know it.
But you will need to patch and build yourself, so if you are ready; here it goes
1. Download terraGIT and unzip
https://github.com/FGMEMBERS-TERRAGIT/terraGIT/archive/master.zip
That is your scenery base, but it contains NO tile!
2. verify that inside terraGIT you have got a "Terrain" and and "Objects directory". If not, create them (you should have them, thou)
3. Get a tile, example, Japan is (among others) in e130n30
So, here is the tile Link
https://github.com/FGMEMBERS-TERRAGIT/e130n30
Then there there are 3 branches. Terrain Branch and Object branch is what you care.
Then you will need to Download them as
https://github.com/FGMEMBERS-TERRAGIT/e130n30/archive/Terrain.zip
and
https://github.com/FGMEMBERS-TERRAGIT/e130n30/archive/Objects.zip
And then unzip them in the proper directories, renaming appropriately
example
terraGIT/Terrain/e130n30
and
terraGIT/Objects/e130n30
(building the scenery yourself locally)
1. This is extremely cumbersome.
2. The whole world (which git and the scripts manage automatically) consists of 530 Tiles, with 2 branches each. To unzip, rename, etc.
3. Just japan has 4 Tiles (99% of territory)
4. To update, whereas in git you use 2 commands, via ZIPs you will need to redownload, and unzip the whole content everytime
So,
I don't call that an option. Technically, it exist.
alternative B, is that you try again, following exactly what I say here: viewtopic.php?f=16&t=455
If you manage, you will be rewarded. (effort -> reward relationship )
But you will need to patch and build yourself, so if you are ready; here it goes
1. Download terraGIT and unzip
https://github.com/FGMEMBERS-TERRAGIT/terraGIT/archive/master.zip
That is your scenery base, but it contains NO tile!
2. verify that inside terraGIT you have got a "Terrain" and and "Objects directory". If not, create them (you should have them, thou)
3. Get a tile, example, Japan is (among others) in e130n30
So, here is the tile Link
https://github.com/FGMEMBERS-TERRAGIT/e130n30
Then there there are 3 branches. Terrain Branch and Object branch is what you care.
Then you will need to Download them as
https://github.com/FGMEMBERS-TERRAGIT/e130n30/archive/Terrain.zip
and
https://github.com/FGMEMBERS-TERRAGIT/e130n30/archive/Objects.zip
And then unzip them in the proper directories, renaming appropriately
example
terraGIT/Terrain/e130n30
and
terraGIT/Objects/e130n30
(building the scenery yourself locally)
1. This is extremely cumbersome.
2. The whole world (which git and the scripts manage automatically) consists of 530 Tiles, with 2 branches each. To unzip, rename, etc.
3. Just japan has 4 Tiles (99% of territory)
4. To update, whereas in git you use 2 commands, via ZIPs you will need to redownload, and unzip the whole content everytime
So,
I don't call that an option. Technically, it exist.
alternative B, is that you try again, following exactly what I say here: viewtopic.php?f=16&t=455
If you manage, you will be rewarded. (effort -> reward relationship )
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc
R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?
R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?
- LesterBoffo
- Posts: 790
- Joined: Tue Sep 15, 2015 3:58 am
- Location: Beautiful sunny, KOTH
Re: World Scenery with Submodules
Well I've reinstalled the GitGui for windows maybe I can work out something to get it going, commandlines are my downfall...
- LesterBoffo
- Posts: 790
- Joined: Tue Sep 15, 2015 3:58 am
- Location: Beautiful sunny, KOTH
Re: World Scenery with Submodules
I suppose this isn't going to work? ( if things go in their usual fashion..)
Re: World Scenery with Submodules
dont do it.
(unless you have 300GB of scenery for all the world!!)
It will work, but you will get the whole thing right away (with the recursive clone of submodules)
If you have 300GB to spare for world scenery, then go ahead and clone; wait for long time (a report said 48 h) and then you are set for golden.
If you want to control what parts of scenery you want to install, simply uncheck recursive cloning off.
(unless you have 300GB of scenery for all the world!!)
It will work, but you will get the whole thing right away (with the recursive clone of submodules)
If you have 300GB to spare for world scenery, then go ahead and clone; wait for long time (a report said 48 h) and then you are set for golden.
If you want to control what parts of scenery you want to install, simply uncheck recursive cloning off.
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc
R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?
R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?
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