I tried to take off with it again. The pitch instability is a lot better now. But no matter what prop effects are set, the plane wants to go left still. Strangely at one try it did not for a few minutes, but then it started again.
Another more serious issue is that at a few hundred feet climbing below 500 ft/min, the speed just completely goes away. Most stunningly is the rate of the speed drop. As if "At 200 ft, remove speed" is programmed in it. (Or it could be the slowdown of the strong slip i had to fly in, trying to stay somewhat straight)
Ow, and the auto start is broken. Takes more testing time now.
@Bomber
I do not believe in controlled environment testing like you do with spawning in the air and glide. I am more a real life tester, see if it flies plausible and do tests from there. This way many situations can catch my attention, instead of just one. For now i noticed the plane is unflyable (speed to 0 and turning left not long after take off).
What are we actually trying to prove here? Whether vspaero can generate a flyable fdm? If that is the case, we are done. My answer is no.
Edit:
Just did one last test. There are a few things i noticed about pitch.
- Level flying, the strong turning left tendency disappears/normalizes.
- Pitch slightly up or down and the left tendency reappears very strongly.
- The slightest pitch change exponentially multiplies itself, and strong counter inputs are necessary.
I think the FAA will rate this plane a death trap

Kind regards, Vincent