Maybe I am stupid but ... C-5

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IAHM-COL
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Re: Maybe I am stupid but ... C-5

Postby IAHM-COL » Fri Oct 02, 2015 8:00 pm

Holy parachuters, JW.
:P

(where is our like button?)
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Re: Maybe I am stupid but ... C-5

Postby legoboyvdlp » Fri Oct 02, 2015 9:38 pm

It is a 3.4 thing that JWOCKY does not see the white licery. I saw it fine when I met him at PHX.
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Re: Maybe I am stupid but ... C-5

Postby IAHM-COL » Sat Oct 03, 2015 12:05 am

we don't know yet. I will revise.
I presume it could be a capitals/non capitals thing.
Linux is case sensitive. Windoze is not.

but so far everything is guessing. I'll look for this

IH-COL
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

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Re: Maybe I am stupid but ... C-5

Postby IAHM-COL » Sat Oct 03, 2015 12:38 am

@JWocky; @Lego

Yes! I was spot on!
The problem is now fixed for the White Livery. Linux is a case sensitive operating system, and thus White.png and white.png are not the same file ---they could be, but it is not necessary.

Once the case correction was done in the correct xml.line; it is all good under the sun (well.... we are still banned by Curtesy)

IH-COL

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Re: Maybe I am stupid but ... C-5

Postby IAHM-COL » Sat Oct 03, 2015 12:49 am

https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

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Re: Maybe I am stupid but ... C-5

Postby jwocky » Sat Oct 03, 2015 1:00 am

I was about to post a pic of the white with dragon livery, but you were faster. Thanks a lot IAHM-COL. That's so cool!
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Martien van der P.
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Re: Maybe I am stupid but ... C-5

Postby Martien van der P. » Sat Oct 03, 2015 4:23 pm

I think I've found a solution to make the C-5 solid, I remember a picture made by onox on the other forum, he parked his V-22 on the wing of a 707 flown by MD-GRK. (can't find the picture anymore, I guess it's deleted) The animation they used was enable hot : <enable-hot type="bool">true</enable-hot> and --prop:bool:/sim/multiplay/hot=true (don't know how it works exactly, I'm now searching info maybe we have to contact onox)

Edit:
This is the animation used for scenery objects which are hot but don't want to have it hot:
<animation>
<object-name>Object</object-name>
<enable-hot type="bool">false</enable-hot>
</animation>
So this should also work when you put these lines to C-5.xml like this:
<animation>
<object-name>Object</object-name>
<enable-hot type="bool">true</enable-hot>
</animation>
And I think to let it work over MP you need to add this to the command line:
--prop:bool:/sim/multiplay/hot=true
So probably it should also work at my FG version 2.8.0.5
Last edited by Martien van der P. on Sun Oct 04, 2015 2:22 pm, edited 2 times in total.

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Re: Maybe I am stupid but ... C-5

Postby IAHM-COL » Sat Oct 03, 2015 4:26 pm

I think MV-DP is correct for 3.6 and above, ONOX (FG3.5) added a parameter that enables multiplayer hotness for aircraft.
some info can be cracked down from the devel.list
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

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Re: Maybe I am stupid but ... C-5

Postby jwocky » Sat Oct 03, 2015 4:50 pm

Okay, so I have to wait till 3.6 is out and I can "officially" change
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Re: Maybe I am stupid but ... C-5

Postby IAHM-COL » Sat Oct 03, 2015 4:52 pm

only If I'm correct and the "enable multiplayer hot" parameter, was, as I kind of recall, correctly only applied as a patch by ONOX in FG3.5 -- yes.

On the positive side, FG 3.6 is delayed almost 2 months now, which means, its release should occur anytime in the past now

(by the way, I heard I am the one to apologize for this delay :?: :oops: )
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

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