Beechcraft KingAir 350

Everything in connection with developing aircraft for FlightGear
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GabrielYV
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Re: Beechcraft KingAir 350

Postby GabrielYV » Wed Aug 24, 2016 8:51 pm

Hello @IAHM-COL
1. New Effects
2.Add Lights
3.add announcements
4.Add some Sounds
5.Fix and New Views
6.among other little things :)

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IAHM-COL
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Re: Beechcraft KingAir 350

Postby IAHM-COL » Wed Aug 24, 2016 8:54 pm

good stuff ... all of it


I will be working on the paint=job and a few liveries.
My job now looks somehow like this:

https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

Octal450
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Re: Beechcraft KingAir 350

Postby Octal450 » Wed Aug 24, 2016 9:15 pm

woohoo.
SHM do you mind to say me which was the issue?

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IAHM-COL
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Re: Beechcraft KingAir 350

Postby IAHM-COL » Wed Aug 24, 2016 9:18 pm

the cabin seats had a completely duplicated aircraft (instead of being just the chairs)
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

Octal450
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Re: Beechcraft KingAir 350

Postby Octal450 » Wed Aug 24, 2016 9:41 pm

oh lolololol the gear texturing is messed up.
Last edited by Octal450 on Wed Aug 24, 2016 9:41 pm, edited 1 time in total.

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SHM
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Re: Beechcraft KingAir 350

Postby SHM » Wed Aug 24, 2016 9:41 pm

Some of the parts in the cockpit has to be moved to make it fit perfectly.

It'll be have to be stretched to make sure it reaches the cabin and then made slightly taller.

This means that the instruments will lose its animation once again and coordinates have to be found and done again :(
Last edited by SHM on Wed Aug 24, 2016 9:45 pm, edited 1 time in total.
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Octal450
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Re: Beechcraft KingAir 350

Postby Octal450 » Wed Aug 24, 2016 9:42 pm

SHM, you do realize it is easier to use the scale animation...

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SHM
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Re: Beechcraft KingAir 350

Postby SHM » Wed Aug 24, 2016 9:49 pm

It isn't proportionate.
But give it a try and push it, we will see how it goes :)
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IAHM-COL
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Re: Beechcraft KingAir 350

Postby IAHM-COL » Wed Aug 24, 2016 9:55 pm

Reading this and thinking we should have the 350ER as well, for the Extra-Range fun

http://www.flyingmag.com/pilot-reports/ ... -fuel-tank

Bottom line, the 350ER has a maximum takeoff weight of 16,500 pounds, 1,500 pounds higher than the standard King Air 350. That extra takeoff weight allows the 350ER to pack on another 1,581 pounds of fuel for a total capacity of 5,192 pounds. Since we pay by the gallon, that is 775 gallons at the pump.


The 350ER can easily stay on station for more than 12 hours.


Another reason people will want a 350ER is to reach destinations where fuel simply isn't available. You could fly the big turboprop into rugged, out of the way runways to deliver or pickup people or cargo and have enough fuel to make the return trip to civilization.


Of course, there may be some pilots and owners who simply want to go a long way without stopping, and the 350ER can cover more than 2,400 nm at high-speed cruise.
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

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IAHM-COL
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Re: Beechcraft KingAir 350

Postby IAHM-COL » Wed Aug 24, 2016 9:58 pm

https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?


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