Beagle Pup experiment

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IAHM-COL
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Re: Beagle Pup experiment

Postby IAHM-COL » Sat Nov 12, 2016 5:23 pm

@All

Hold short RWY <<what's this?>>

So, @Sanhozay, your suggestion is:
Add Bomber files, change the pup100-set as you suggest and that's enough for me to test bombers version?

This as oppose to trying to launch the T4T-pup100-set files?
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

sanhozay
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Re: Beagle Pup experiment

Postby sanhozay » Sat Nov 12, 2016 5:28 pm

It's OK, I've done it and it works correctly. Launch the pup100 with that change -- you'll know you've got a different FDM but you keep the other systems, panel gauges, sound, etc.

EDIT: I don't know what "Hold short runway ..." is all about. I don't see that.
Last edited by sanhozay on Sat Nov 12, 2016 5:32 pm, edited 1 time in total.

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IAHM-COL
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Re: Beagle Pup experiment

Postby IAHM-COL » Sat Nov 12, 2016 5:31 pm

@Bomber

In addition to what mentioned before (and I am still trying with T4T-Doberman)

this errors pupped up

Code: Select all

No location element specified in force object.
No direction element specified in force object. Default is (0,0,0).
No direction element specified in force object. Default is (0,0,0).
No direction element specified in force object. Default is (0,0,0).
No direction element specified in force object. Default is (0,0,0).
Failed to tie property fcs/ to object methods
Failed to tie property fcs/ to object methods
....

  The aerodynamic axis system has been set by default to the Lift/Side/Drag system.

...
Nasal runtime error: undefined symbol: pup
  at , line 1
Nasal runtime error: undefined symbol: pup
  at , line 1
Nasal runtime error: undefined symbol: pup
  at , line 1
Nasal runtime error: undefined symbol: pup
  at , line 1



I got it to start manually, now I have no way to get my specific livery (blue/black is literally my livery).

Will roll and see how this goes (on the air)

@Sanhozay
If I edit the pup100-set as you indicated, will it have the FDM exactly as bomber intended? This is, is it a fair test?

IH-COL
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

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If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

bomber
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Re: Beagle Pup experiment

Postby bomber » Sat Nov 12, 2016 5:33 pm

Nothing wrong with these errors....
"If anyone ever tells you anything about an aeroplane which is so bloody complicated you can't understand it, take it from me - it's all balls" - R J Mitchell

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Re: Beagle Pup experiment

Postby bomber » Sat Nov 12, 2016 5:38 pm

OK by using the original set you'll get all the Nasal code.... the effects these give are an unknown to me.

You should also see an error in aileron animation... but this is just animation.
"If anyone ever tells you anything about an aeroplane which is so bloody complicated you can't understand it, take it from me - it's all balls" - R J Mitchell

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IAHM-COL
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Re: Beagle Pup experiment

Postby IAHM-COL » Sat Nov 12, 2016 5:43 pm

OK.
First run with Bomber's doberman (a dog with rather bumpy character)
Couldnt succesfully taxi-it to runway, nor keep it controlled on a take off roll
(using T4T and all the barking in console for now)

Image
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

bomber
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Re: Beagle Pup experiment

Postby bomber » Sat Nov 12, 2016 5:49 pm

Bumpy...... ?

What frequency you using ?
"If anyone ever tells you anything about an aeroplane which is so bloody complicated you can't understand it, take it from me - it's all balls" - R J Mitchell

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Re: Beagle Pup experiment

Postby IAHM-COL » Sat Nov 12, 2016 5:50 pm

Image

Made it alive to the runway, and it felt an accomplishment :D
Taming the beast

Only by using differential brake and really like a tap-dance I could do this.
Felt harder to taxi than your regular F6F :O
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

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Re: Beagle Pup experiment

Postby IAHM-COL » Sat Nov 12, 2016 5:51 pm

bomber wrote:Bumpy...... ?

What frequency you using ?


I have no idea what that question even means.
Frequency? Like every morning or so?
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

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IAHM-COL
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Re: Beagle Pup experiment

Postby IAHM-COL » Sat Nov 12, 2016 5:52 pm

In other words... whatever frequency will FG 2016.4 will give me for a default. that is.
I dont mess with frequencies. Don't even know what that is, nor why would I want to do so.
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?


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