Thorsten wrote:What would it take to refresh the terrain at every release?
1-2 paid staff positions and a supercomputing farm.
Yeah! sure!!
A supercomputing farm? Bullshit....
Well... coming from Thorsten, bullshit is not surprising....
Thorsten wrote:What would it take to refresh the terrain at every release?
1-2 paid staff positions and a supercomputing farm.
Code: Select all
I wonder how it is harder to distribute than to generate Flightgear Scenery, and how is this impacting the possibility of updating terrain every release cycle?
DavidTx wrote:I'm new around here, but this strikes me as absurd. The terrain was generated at some point and even updated without "1-2 paid positions and a supercomputer farm." The actual terrain of Earth hasn't changed since then, only airport layouts
Return to “Scenery Development”
Users browsing this forum: No registered users and 17 guests