bomber wrote:Looks like he went for trying to put someone down over on the other forum.
Well what did I expect
Don't grasp the meaning here. I'm missing background information.
bomber wrote:Looks like he went for trying to put someone down over on the other forum.
Well what did I expect
mue wrote:1.) Is it realistic, when I'm on the ground with zero collective and I move the cyclic that then the helicopter tips over. My understanding is that with zero collective the blade pitch should be at or near zero and therefore there shouldn't be enough thrust to tip the helicopter over.bomber wrote:1) is a good question that I don't know the answer too in the same way as mue doesn't, we've never flown a helicopter or wiggled the cyclic when the collective is in idle.
bomber wrote:I would also like to know if there's a jump, like going through a gate when leaving the idle position, or is it a linear progression, I can model either.
bell_pilot wrote:4- a. You said the turbine model is ok. Yes, the rpm stay still. But when you collective up very fast, rpm will drop dramatically at a moment.
b. RPM oscillates around %1 all the time.
I understand English is not your first language and at first I didn't understand what you were after here...
I've gone from the rpm's varying too much to too less.... you actually want the rpm to drop dramatically when the collective is moved very fast.
Code: Select all
<scheduled_gain>
<input>T4T/one</input>
<table>
<independentVar>fcs/collective-cmd-pos</independentVar>
<tableData>
-0.6 -5.3
0.6 6.2
</tableData>
</table>
<output>propulsion/engine[0]/blade-angle</output>
</scheduled_gain>
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