Thanks for the tips, increible how many people involved! (atc...)
Are the blue airports default layouts already in FG? The same as in Xplane? For my knowledge, whats next, which airport needs strongly scenery developing? I've some time 'til november so i can help in these airports, Manchester? London? Glasgow?
United Kingdom + Ireland: Fall 2016 [November 5th and 6th]
- Catalanoic
- Posts: 251
- Joined: Sat Dec 12, 2015 11:33 am
Re: United Kingdom + Ireland: Fall 2016 [November 5th and 6th]
- blue dots: Airports whose layouts are too old. You'll see them the same in both xplane and FG (terrasync+terragit+etc)
- orange dots: Airports with updated layouts. You'll see the updated layout in terraGIT or Xplane (not in terrasync)
- red dots: Newest updated layouts. You'll see them updated in terraGIT (but not in the official Xplane release, nor in terrasync) --in Xplane you can use the apt.dat downloaded directly to render the updated airport
I hope it clarifies,
IH-COL
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc
R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?
R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?
Re: United Kingdom + Ireland: Fall 2016 [November 5th and 6th]
Manchester? London? Glasgow?
Anywhere you want
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc
R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?
R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?
- J Maverick 16
- Posts: 757
- Joined: Sun Nov 08, 2015 3:16 pm
- Location: Northern-Italy
- Contact:
Re: United Kingdom + Ireland: Fall 2016 [November 5th and 6th]
it0uchpods wrote:Awesome that your enjoying the 137s!
So worth the hard times developing!
There are a lot of people enjoying 'em!
Regards, Mav
Breakin' the sound barrier every day!
Scenery designer, basic livery maker, aircraft developer (current project: F-16).
Using Thrustmaster FCS Flight Pack.
Follow me also on Instagram & Twitter @j_maverick16, Google+ and YouTube.
Scenery designer, basic livery maker, aircraft developer (current project: F-16).
Using Thrustmaster FCS Flight Pack.
Follow me also on Instagram & Twitter @j_maverick16, Google+ and YouTube.
- Catalanoic
- Posts: 251
- Joined: Sat Dec 12, 2015 11:33 am
Re: United Kingdom + Ireland: Fall 2016 [November 5th and 6th]
"Anywhere you want " : I think i'll go for Glasgow, lower complexity than the others and because its currently without any objects. It isn't far from Edinburgh
Re: United Kingdom + Ireland: Fall 2016 [November 5th and 6th]
good choice
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc
R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?
R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?
- J Maverick 16
- Posts: 757
- Joined: Sun Nov 08, 2015 3:16 pm
- Location: Northern-Italy
- Contact:
Re: United Kingdom + Ireland: Fall 2016 [November 5th and 6th]
Working on EGQL RAF Leuchars for OPRF:
Regards, Mav
Regards, Mav
Breakin' the sound barrier every day!
Scenery designer, basic livery maker, aircraft developer (current project: F-16).
Using Thrustmaster FCS Flight Pack.
Follow me also on Instagram & Twitter @j_maverick16, Google+ and YouTube.
Scenery designer, basic livery maker, aircraft developer (current project: F-16).
Using Thrustmaster FCS Flight Pack.
Follow me also on Instagram & Twitter @j_maverick16, Google+ and YouTube.
Re: United Kingdom + Ireland: Fall 2016 [November 5th and 6th]
I just noticed an issue with Terminal 4 of EGLL in TerraSync:
Old model still there + legoboy's model hovering on top of it
(wrong elevation offset) and wrong normals of faces, no textures.
https://scenery.flightgear.org/app.php? ... ew&id=5401
I pushed an improved version here:
https://github.com/legoboyvdlp/London-fg-CustomScenery
.. and also to Terrasync
Old model still there + legoboy's model hovering on top of it
(wrong elevation offset) and wrong normals of faces, no textures.
https://scenery.flightgear.org/app.php? ... ew&id=5401
I pushed an improved version here:
https://github.com/legoboyvdlp/London-fg-CustomScenery
.. and also to Terrasync
Re: United Kingdom + Ireland: Fall 2016 [November 5th and 6th]
EGLL T4 is not accepted to terraqsync.
I feel a bit offended:
I did not check the size of the texture(2048x2048, 1.7MB). I was assuming that it was ok and accepted before.
I feel a bit offended:
The screener left a comment for you: 'This texture is too stupid for
comment. Textures this big in a highly populated area like an airport
will reduce fps drastically.'
I did not check the size of the texture(2048x2048, 1.7MB). I was assuming that it was ok and accepted before.
- Catalanoic
- Posts: 251
- Joined: Sat Dec 12, 2015 11:33 am
Re: United Kingdom + Ireland: Fall 2016 [November 5th and 6th]
With that texture you have a single full texture for a whole terminal with night effect. Optimise the texture and the model itself are constants of FG scenery modeling.
Who is online
Users browsing this forum: No registered users and 9 guests