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Re: JAFVA - A multiplayer Scene (2)

Posted: Sat Oct 03, 2015 10:26 pm
by IAHM-COL
Negative Simbambin
The last PIREP that has been received on our administrative headquarters by you is OSDI-LGAV arriving via VARIX2C

IH-COL.

Re: JAFVA - A multiplayer Scene (2)

Posted: Thu Oct 08, 2015 2:16 pm
by legoboyvdlp
Awww.... I forgot to change my callsign, so now I am 30 minutes away from WSSS in the A330 in the wrong callsign....
ANITO B470 PKP DCT LAMOB Y100 IDOKU Y100 MRW

So, what do I do?

Re: JAFVA - A multiplayer Scene (2)

Posted: Thu Oct 08, 2015 2:19 pm
by legoboyvdlp
Oh, s****.
I also chose the wrong airplane; my brain was tired enough last night to see A330-300 as -200.
This is a bad day for me.

Re: JAFVA - A multiplayer Scene (2)

Posted: Thu Oct 08, 2015 4:57 pm
by IAHM-COL
I'll give you a blind eye this time
Go ahead and submit.

Remember you are already in probation with this callsign mess. ;)

Re: JAFVA - A multiplayer Scene (2)

Posted: Thu Oct 08, 2015 5:45 pm
by legoboyvdlp
I know :S
My memory is really shocking, and I am only 14.... what will it be like when I am 80?!

Re: JAFVA - A multiplayer Scene (2)

Posted: Thu Oct 08, 2015 5:47 pm
by IAHM-COL
Image

Just kidding :P
It is just lack of concentration. Does have nothin' to do with memory.

Re: JAFVA - A multiplayer Scene (2)

Posted: Thu Oct 08, 2015 5:50 pm
by legoboyvdlp
:P :P
I will remember. I will not forget. I will always change my callsign before takeoff!
Repeat 100x times. :P

Re: JAFVA - A multiplayer Scene (2)

Posted: Thu Oct 08, 2015 5:57 pm
by IAHM-COL
legoboyvdlp wrote::P :P
I will remember. I will not forget. I will always change my callsign before takeoff!
Repeat 100x times. :P


Before taxiing or your track will lack taxiing evidence. which is a major no no

Re: JAFVA - A multiplayer Scene (2)

Posted: Thu Oct 08, 2015 6:56 pm
by legoboyvdlp
You are right.
Well, if you cannot see my taxi at WSSS zoom in, it is there, though fairly short. Started at default parking there.
Had some company at YPPH. Do you know, my Terrasync lasted the whole way to Perth, to fail 40 miles away.
Thank goodness I had the scenery preloaded.

Re: JAFVA - A multiplayer Scene (2)

Posted: Thu Oct 08, 2015 10:18 pm
by jwocky
if (callsign==legoboyvdip) {
bigRedSign=createBigReadSign(!Are you sure, you want to use this callsign?");
response=bigRedSign.askLego();
if (response=="yes") {
biggerRedSign=createBiggerRedSign("Are you ABSOLUTELY sure, Lego?");
response=biggerRedSign.askLego();
}
}

if (response=="yes") {
... oh well, then let him fly ...