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Re: Beagle Pup experiment
Posted: Sat Nov 12, 2016 4:54 pm
by IAHM-COL
@All. the FGMEMBERS Beagle-Pup received updates by Sanhozay.
I recommend git-pull or redownload.
https://github.com/FGMEMBERS/Beagle-Pup/commits/master
Re: Beagle Pup experiment
Posted: Sat Nov 12, 2016 4:57 pm
by bomber
Oh boy.....
Under these circumstances we should probably add them to my download as well...
Re: Beagle Pup experiment
Posted: Sat Nov 12, 2016 4:57 pm
by IAHM-COL
Re: Beagle Pup experiment
Posted: Sat Nov 12, 2016 4:58 pm
by bomber
3 authors in one place.... Oh this is fun....
Re: Beagle Pup experiment
Posted: Sat Nov 12, 2016 5:01 pm
by IAHM-COL
Question about Licensing IssuesI know Richard does not want to talk licensing.
That's typically fine. But it should not be an excuse to commit copyright infridgements.
Bomber files read clearly
Code: Select all
Copyright (c) 2016 Simon 'bomber' Morley
simonbomber64 at googlemail.com
This work is licensed under the
Creative Commons Attribution-NonCommercial-[b]ShareAlike 3.0 [/b]Unported License
So, if these files are CC,
share alike, why are these being packaged and shipped within an "All Rights Reserved by Richard Harrison" package?
Seems a direct violation to Bomber's copyrigth notice!
Am I missing something?
(or is because Harrison's behavior is this level of inappropriate that he does not want to talk licensing?)
Re: Beagle Pup experiment
Posted: Sat Nov 12, 2016 5:15 pm
by IAHM-COL
Hi All
Time for me to test the different pets.
I'll begin by rolling Simon Bomber's pet. I'll go from NYC (KJFK) to Providence (KPVD) where the Tour will begin next weekend.
First curiosity. I've lost the menu along the way, and I cant no longer find the autostart, nor the livery selection....
:S
and my console got this
Code: Select all
Failed to tie property fcs/ to object methods
Failed to tie property fcs/ to object methods
Failed to tie property fcs/ to object methods
Failed to tie property fcs/ to object methods
Failed to tie property fcs/ to object methods
Failed to tie property fcs/ to object methods
Failed to tie property fcs/ to object methods
Failed to tie property fcs/ to object methods
Failed to tie property fcs/ to object methods
Failed to tie property fcs/ to object methods
Failed to tie property fcs/ to object methods
Failed to tie property fcs/ to object methods
Failed to tie property fcs/ to object methods
Failed to tie property fcs/ to object methods
Failed to tie property fcs/ to object methods
Failed to tie property fcs/ to object methods
Failed to tie property fcs/ to object methods
Failed to tie property fcs/ to object methods
Failed to tie property fcs/ to object methods
Failed to tie property fcs/ to object methods
Failed to tie property fcs/ to object methods
Failed to tie property fcs/ to object methods
Failed to tie property fcs/ to object methods
The aerodynamic axis system has been set by default to the Lift/Side/Drag system.
Multiplayer mode active!
Loading local weather routines...
Animated jetways ... initialized
ERROR: unable to open the file data/Aircraft/Beagle-Pup/Test_Output.csv
=> Output to this file is disabled.
Re: Beagle Pup experiment
Posted: Sat Nov 12, 2016 5:16 pm
by bomber
Yes..... that as the author I'm allowed to give rights to my work as I chose fit.
His work is as he chooses.
This isn't a licensing issue but a bundling issue... and the complexities therein.
Simon.
Re: Beagle Pup experiment
Posted: Sat Nov 12, 2016 5:17 pm
by bomber
Yes I concentrated only on the fdm....
There's no Nasal either...
Re: Beagle Pup experiment
Posted: Sat Nov 12, 2016 5:18 pm
by sanhozay
@IH-COL
If I were you, I'd edit pup100-set.xml and change line 29 so that it reads as follows:
Then start pup100 as usual.
Re: Beagle Pup experiment
Posted: Sat Nov 12, 2016 5:21 pm
by IAHM-COL
OK
The latter version by Sanhozay still works as expected.
Am I doing something wrong patching with bomber's files?
Bomber
Is there anything I must do in addition to add the files in?