Re: WS2.5 (via Terragit) scenery issues
Posted: Thu Jul 27, 2017 11:23 am
Another terrain mesh issue; with also some odd looking land classes.
![Image](http://i.imgur.com/ui5piD3.png)
![Image](http://i.imgur.com/ui5piD3.png)
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SHM wrote::lol:
Maybe someone could forward our custom landclasses to them(@d-laser? @Catalanoic? )
IAHM-COL wrote:https://forum.flightgear.org/viewtopic.php?f=5&t=32352#p312386D-ECHO wrote:@Torsten: is there any possibility that a Change in terragear Makes it possible to regenerate single tiles without having ugly seams?
The answer to that is, yes. It is feasible. I've done it, and tested it, by seamlessly patching WS Marvin- 2.5
(look for seams in Mandalay VYMD and show any to me if you find them)
Best,
IH-COL
IAHM-COL wrote:with better glue
D-ECHO wrote:IAHM-COL wrote:with better glue
but seriously Israel, could you tell me how?
SHM wrote:Let the terrasync guys first do a world regeneration before trying to push patch fixes
IAHM-COL wrote:D-ECHO wrote:IAHM-COL wrote:with better glue
but seriously Israel, could you tell me how?
You had not even visited Mandalay (VYMD) in terraGIT to verify the prior... so, there's no cause.