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Project HongKong

Posted: Tue May 31, 2016 7:52 am
by SHM
Hi all,

Our newest project on terraGit is well underway.

I have finished work on the custom shapefiles for landmasss, road, and stream. :D
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Now work on the other landclasses starts.

The airports are well developed in the xplane gateway
KaiTak is shown in blue but it looks nicely developed. I didn't check if there is room for any developments.
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Israel will be doing the work on osm2city ;)


SHM

Re: Project HongKong

Posted: Tue May 31, 2016 2:19 pm
by SHM
Work on Urban and sub-urban landclass
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Re: Project HongKong

Posted: Tue May 31, 2016 2:35 pm
by IAHM-COL
its coming along great :D

Look on the north of the hong=kong territory for some other urban patches too :)

EDIT
I just noticed that all I say above is far too obvious :(

Re: Project HongKong

Posted: Tue May 31, 2016 3:04 pm
by IAHM-COL
SHM wrote:KaiTak is shown in blue but it looks nicely developed. I didn't check if there is room for any developments.


I think the layout is pretty good.
It is blue, because it was developed already before they firstly made the map.
(which in most cases means, also the layout has been there since ws 2.0)

Re: Project HongKong

Posted: Tue May 31, 2016 4:49 pm
by SHM
Urban and SubUrban landclass isn't even finished. Still WIP.
I will only do HongKong, rest of China will be v0 mapped :)

KaiTak looks fine roger.

Re: Project HongKong

Posted: Tue May 31, 2016 8:20 pm
by legoboyvdlp
Wow... SHM -- you are an amazing developer!
You not only do Narita... but Singapore... and Hong Kong! And all while doing India at the same time!
You deserve a hearty round of applause for such work :D

Re: Project HongKong

Posted: Wed Jun 01, 2016 4:52 am
by IAHM-COL
Hi SM

The landclasses so far worked great :D

Looking forward for the :urban: updates :)
Tomorrow I'm throwing the first attempt to OSM2City update, including all the Territory.
Data looks great. It's much updated, too.


IH-COL

Re: Project HongKong

Posted: Wed Jun 01, 2016 6:17 am
by SHM
legoboyvdlp wrote:Wow... SHM -- you are an amazing developer!
You not only do Narita... but Singapore... and Hong Kong! And all while doing India at the same time!
You deserve a hearty round of applause for such work :D

Thanks Lego :D
IAHM-COL wrote:Hi SM

The landclasses so far worked great :D

Looking forward for the :urban: updates :)
Tomorrow I'm throwing the first attempt to OSM2City update, including all the Territory.
Data looks great. It's much updated, too.


IH-COL

Nice to hear that. Looking forward to the whole update ;)

Re: Project HongKong

Posted: Thu Jun 02, 2016 3:04 am
by IAHM-COL
Hi ALL[*]

I just pushed the Objects updates for Hong Kong in terraGIT
(also updated on the Omega Hangar's repository at: https://github.com/FGMEMBERS-SCENERY/VH ... tomScenery)

Code: Select all

git pull
install/HongKong


terraGIT now ships a complete object database for the whole territory of Hong Kong including

  • VHHH Omega's Hangar custom terminal and tower
  • VHXX Radi's HongKong Project custom terminal
  • Several custom Objects from terrasync (specifically some buildings are great)
  • a New fps performace optimezed OSM2CIty compilation that includes all new and very complete data until June 2016,
  • OSM2City is extended to the complete Hong Kong territory
  • Radi's special HongKong OSM2City textures

Work on Landclasses is still missing, but some preliminary tests had shown that roads and railroad worked magnifically.

A few screenshots:

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VHXX? Cleared to land?! oh no! not me!!
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Re: Project HongKong

Posted: Thu Jun 02, 2016 6:07 am
by IAHM-COL
getting lost downtown Hong Kong! :P

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