World Scenery V2.3
Posted: Mon Oct 31, 2016 10:10 pm
TerraGIT soon will feature World Scenery V2.1
After several tests, lots of scripts, and a few modification into the terragear routines, we have requested Marvin (an ubuntu-based computer) to build the World Scenery again, for terraGIT.
Features
Marvin is currently using his World-sized brain to compute this data. Let's wish him some Luck
IH-COL
***
Acknowledgments: Thanks @Jabberwocky for providing the support and the infrastructure to make this project possible (or at least make its attempt,..., possible!)
Marvin (Douglas Adams' The Hitchiker's Guide to the Galaxy ) wrote:In the beginning the Universe was created.
This has made a lot of people very angry and been widely regarded as a bad move.
After several tests, lots of scripts, and a few modification into the terragear routines, we have requested Marvin (an ubuntu-based computer) to build the World Scenery again, for terraGIT.
Features
- Full New OSM coastlines worldwide: For more accurate landmasses (specially noticeably in islands or in seashores/lakeshores)
- WorldWide Airports specifications Apt 10.50 (Released by Xplane on Sept 1st, 2016): For more advanced airport layouts worlwide. More than 6000 airports will feature better layouts compared to the last World Scenery version 2.0 released 3 years ago and distributed with terrasunk
- Hopefully No airport will feature underground or underwater. (many airports suffered from this bug in WS 2.0)
- v0 landclasses Worldwide, except noted otherwise
- OSM main roads (primary, secondary, tertiary, trunks and its links), Worldwide
- OSM railroads complete
- Improved Lake, Lagoon, Rivers, and Waterstreams landclasses for a more accurate and complete water-system Worldwide, for improved VFR navigation, and to follow rivers and streams.
- Corine Land-classes for All Europe
- Some regions with customized Landclasses, previously released with terraGIT (and the correct custom Landclass now build for St_Marteen's TNCM)
- TerraGIT complete World download will be some less than half its current content, and it will have a significant improvement in frame rates
Marvin is currently using his World-sized brain to compute this data. Let's wish him some Luck
IH-COL
***
Acknowledgments: Thanks @Jabberwocky for providing the support and the infrastructure to make this project possible (or at least make its attempt,..., possible!)