Re: nVidia Driver Tweaks for Fligthgear on *nix OS
Posted: Tue Jan 03, 2017 3:43 pm
I missed your wishlist
I completely agree with you and with the order of your choices perhaps switch 2<=>3.
And at 9nth position:
9. Air Combat capabilities !
1. Multicore/multithread of FGFS core:
2. Python support as an alternative to Nasal for OOO procedural programming
3. Change of graphics rendering out of the ugly OpenSceneGraph (there are a couple of viable GPL alternatives once I had in mind. Need to re-research)
4. A reworked launcher in Java or GTK, able to better interact with FGMEMBERS and give better control of properties to the user. This being more FGRUN-like.
5. walk away of PLib dependencies (I believe the cores are already doing this as well)
6. Solve the rembrandt/ALS issue (I dont' think these are really that incompatible except by design -- intentionally made incompatible by Thorsten Renk)
Anyhow, ultimately the software would look so much better if both features could be simmultaneously on.
7. Catch and kill memory hogs
8. Improve multiplayer plattform (many goals needed here)
I completely agree with you and with the order of your choices perhaps switch 2<=>3.
And at 9nth position:
9. Air Combat capabilities !