Halloween Night Oct 31: Isle of Man 9 Lives Race; 22:00-24:00 UTC

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LesterBoffo
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Re: Halloween Night Oct 31: Isle of Man 9 Lives Race; 22:00-24:00 UTC

Postby LesterBoffo » Sat Oct 17, 2015 9:44 pm

That will work so no problem, you'll probably have to lighten up the monitor brightness levels to see better though. I need to find a way to implement ALS landing lights for the bikes. This is starting to be a lot more work than I anticipated.

Thanks Israel for the Jack O' Volkslantern . :lol:

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legoboyvdlp
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Re: Halloween Night Oct 31: Isle of Man 9 Lives Race; 22:00-24:00 UTC

Postby legoboyvdlp » Sat Oct 17, 2015 10:13 pm

Hahaha nice one.
Great.
Will also turn the room lights off and light a candle to make it evwn more sppoky! :shock: :mrgreen:
Yeah, ALS is a lot more fps friendly.
~~Legoboyvdlp~~
Maiquetia / Venezuela Custom Scenery
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Hey!
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LesterBoffo
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Re: Halloween Night Oct 31: Isle of Man 9 Lives Race; 22:00-24:00 UTC

Postby LesterBoffo » Mon Oct 26, 2015 3:18 am

Meet Richard and Harvey Cranium..

Image

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IAHM-COL
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Re: Halloween Night Oct 31: Isle of Man 9 Lives Race; 22:00-24:00 UTC

Postby IAHM-COL » Mon Oct 26, 2015 5:16 am

oh~ Frightening. great detail!
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

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LesterBoffo
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Re: Halloween Night Oct 31: Isle of Man 9 Lives Race; 22:00-24:00 UTC

Postby LesterBoffo » Mon Oct 26, 2015 4:07 pm

Those 'features' aren't even the big one on this vehicle, just saying. :twisted:

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legoboyvdlp
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Re: Halloween Night Oct 31: Isle of Man 9 Lives Race; 22:00-24:00 UTC

Postby legoboyvdlp » Mon Oct 26, 2015 4:13 pm

Shooting flaming pumpkins from the guns? :D
~~Legoboyvdlp~~
Maiquetia / Venezuela Custom Scenery
Hallo! Ich bin Jonathan.
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LesterBoffo
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Re: Halloween Night Oct 31: Isle of Man 9 Lives Race; 22:00-24:00 UTC

Postby LesterBoffo » Tue Oct 27, 2015 11:07 pm

Something for the event. I've teamed up with MartienVDP on this, it's 3D is now GPL.

Image

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IAHM-COL
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Re: Halloween Night Oct 31: Isle of Man 9 Lives Race; 22:00-24:00 UTC

Postby IAHM-COL » Wed Oct 28, 2015 12:05 am

sweet!

BTW Lesbof. can you point me out which scenery exactly do I want installed?

And where to get that bus too? :P

IH-COL
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

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LesterBoffo
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Re: Halloween Night Oct 31: Isle of Man 9 Lives Race; 22:00-24:00 UTC

Postby LesterBoffo » Wed Oct 28, 2015 1:15 am

IAHM-COL wrote:sweet!

BTW Lesbof. can you point me out which scenery exactly do I want installed?

And where to get that bus too? :P

IH-COL


The London Bus will be available "soon"... not quite done yet. :(

Marc Kraus' s site for the TT scenery, http://marc-kraus.de/fg/

I need to do some changes to my Halloween scenery to work better with Marc's scenery. so it may be a couple days yet before I upload my stuff.

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LesterBoffo
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Re: Halloween Night Oct 31: Isle of Man 9 Lives Race; 22:00-24:00 UTC

Postby LesterBoffo » Wed Oct 28, 2015 3:02 pm

I have massive fps hit with Rembrandt.
Can I use ALS, clock time, and a full moon?


See that's the thing, most of the reason for having this event is because of the Rembrandt effects. Without Rembrandt you have no light volumes and the emissive surfaces that glow weirdly in Rembrandt. The ALS headlights are less than ideal, compared to the Rembrandt headlights.

It's a night-time event. Is there no way for you to turn off features in Rembrandt to save you some frame rates? like turning off 'shadows' in the rendering box and using the 1024 resolution shadow mapping, basically turning off everything that doesn't kill light volumes?

The Halloween features really don't work without Rembrandt. You can use ALS, but you might as well just use no rendering, turn off ALS and Rembrandt.


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