Unexisting airports or default single-runway layouts

Airports with problems of all kinds
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LesterBoffo
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Re: Unexisting airports or default single-runway layouts

Postby LesterBoffo » Wed Nov 25, 2015 9:10 pm

Load LFEZ and go there. it's now a glider-port on a bluff above the city of Nancy but used to be WWI aerodrome.

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J Maverick 16
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Re: Unexisting airports or default single-runway layouts

Postby J Maverick 16 » Thu Nov 26, 2015 7:33 pm

An airport which doesn't exist at all in FG and X-Plane is Pàpa AB, Hungary home of the NATO SAC. Could someone have a look at it?
Thanks, Mav
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Scenery designer, basic livery maker, aircraft developer (current project: F-16).
Using Thrustmaster FCS Flight Pack.
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laserman
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Re: Unexisting airports or default single-runway layouts

Postby laserman » Mon Nov 30, 2015 7:09 am

legoboyvdlp wrote: once someone generates my SVMI,


I think I can help you. ... if the outside shape (airport boundary) did not change.
genapts850 does not need shapefiles.

can you please find the right square for SVMI on this map:
http://www.viewfinderpanoramas.org/Cove ... s_org3.htm

wow! you made a lot of airport layouts this month!
very good!

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legoboyvdlp
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Re: Unexisting airports or default single-runway layouts

Postby legoboyvdlp » Mon Nov 30, 2015 1:06 pm

Hmm.... I'll see.
No, it didn't. However, there ARE several (around 10) new airports, some of which previously did not even exist.
~~Legoboyvdlp~~
Maiquetia / Venezuela Custom Scenery
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legoboyvdlp
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Re: Unexisting airports or default single-runway layouts

Postby legoboyvdlp » Mon Nov 30, 2015 1:10 pm

It is dem3/C19.zip
~~Legoboyvdlp~~
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laserman
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Re: Unexisting airports or default single-runway layouts

Postby laserman » Mon Nov 30, 2015 6:40 pm

try this :

http://media.lug-marl.de/flightgear/Ter ... 0-SVMI.tgz

use the whole 1 x 1 degree tile or just the
Terrain/w070n10/w067n10/SVMI.btg.gz file.

there are some gaps around the airport. I cannot avoid this.
I used hgtchop and genapts850.
For the rest of the toolchain I'd need shapefiles and a faster PC because ogr-decode takes soooo long.

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legoboyvdlp
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Re: Unexisting airports or default single-runway layouts

Postby legoboyvdlp » Mon Nov 30, 2015 6:42 pm

Sure, that's fine.
I'll keep a copy of the old one as a backup and test :)
Thanks
~~Legoboyvdlp~~
Maiquetia / Venezuela Custom Scenery
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legoboyvdlp
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Re: Unexisting airports or default single-runway layouts

Postby legoboyvdlp » Mon Nov 30, 2015 7:13 pm

I'm sorry, dlaser, but you must not have pulled recently, as my latest .dat has edge lights on all taxiways, and your .btg has only the green centerlights, as in the old .dat.
I'll ask Wldbragg... he might be able to help.
~~Legoboyvdlp~~
Maiquetia / Venezuela Custom Scenery
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IAHM-COL
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Re: Unexisting airports or default single-runway layouts

Postby IAHM-COL » Mon Nov 30, 2015 8:07 pm

@lego
I have the landclasses for Caracas in my local drive (the good ones) since I build this in the past for you.
Let me try to rebuild on my old carcass.

IH-COL
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

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IAHM-COL
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Re: Unexisting airports or default single-runway layouts

Postby IAHM-COL » Mon Nov 30, 2015 8:10 pm

@lego
OTOH... your SVMI repo is kind of becoming a dirty mess
(as in you seem to be throwing random files in random locations) :P

(ie, EGAC.dat? what? and the location of you jetways pngs in the root)
Holy lack of dir-organization skills.

IH-COL
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?


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