@Bomber ...
the noise you just heard was the sound of running in an open door
The thing is, I have three different things in my JSB work. Planes with the goal to be somewhat realistic, planes that are just intuitive often with some extra fun and then, sometimes, just experimental. Where I want to go long term is, to combine the first two, maybe that the user switches a "difficulty setting" or a "reality setting" in the menu to tell the plane how it shall fly. But that wouldn't just afflict the JSB part but the whole plane, so it is something bigger.
But on the baseline, I agree, we need sometimes, the "more fun" approach.
Another thing, that play in the same subject, even it's not especially JSB is the user-adaption. We have for example users who don't have or can't use their pedals for medical reasons (and the current auto-coord sucks because you always oversteer with it in the last moments of an approach), we have one who needs to switch off certain parts of the sounds because they cause migraine attacks, we have people with bad eyes (me is poster child of that) who would need a way to get some things just bigger. All the systems inflicted by those things pull data from JSB or send it back there. So, there is still a lot of work to do, I think. Right now, only a few of all planes have actually ground effect.