V0 landclass

Building new buildings, airports, mowing lawn on runways ... all that kind of things to create the world
KL-666
Posts: 1610
Joined: Mon Sep 28, 2015 8:42 am

V0 landclass

Postby KL-666 » Tue May 17, 2016 12:00 am

I have been following this discussion at the other end for a while now. And i am astonished at the level of understanding licenses. "No, if we do it via such and such program, the license disappears". Get real, the license is on the data, whatever program you use. How more imbicil can one get!

Kind regards, Vincent

User avatar
IAHM-COL
Posts: 6455
Joined: Sat Sep 12, 2015 3:43 pm
Location: Homey, NV (KXTA) - U.S.A
Contact:

Re: V0 landclass

Postby IAHM-COL » Tue May 17, 2016 12:18 am

Well. The V0 are public data available and GPLed

https://github.com/FGMEMBERS-TERRAGIT?u ... 3&query=v0

The problem is that the Custom landclasses (cs) are currently nowhere to be find. If FG uses these to distribute an scenery (or any part of it), by the license... If I read correctly, they are bound to release such sources by petition. Furthermore, fair game is that they are simply available skip the need to ask (as they used to be).

I say at least some terrasycn distributed scenerios are cs layers. Specific point: St. Marteen.

Now, in that topic we find the unexpected Thorsten looking for ways to find the loopholes in the licenses. (facepalm) --read Thorsten on interpreting "what is a source"?
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

KL-666
Posts: 1610
Joined: Mon Sep 28, 2015 8:42 am

Re: V0 landclass

Postby KL-666 » Tue May 17, 2016 12:54 am

Thorsten should not spread BS. The license is on the data, and that is it. Thorsten go cry in a corner.

Kind regards, Vincent

User avatar
IAHM-COL
Posts: 6455
Joined: Sat Sep 12, 2015 3:43 pm
Location: Homey, NV (KXTA) - U.S.A
Contact:

Re: V0 landclass

Postby IAHM-COL » Tue May 17, 2016 2:27 am

Hi All
Statto found a copy of the St. Marteen Custom Scenery landclasses on his old HD files and kindly provided it to me.
I'll be patching terraGIT with the proper landclass, and making these landclasses available

I appreciate Sttato's gesture,
Best,
IH-COL
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

User avatar
IAHM-COL
Posts: 6455
Joined: Sat Sep 12, 2015 3:43 pm
Location: Homey, NV (KXTA) - U.S.A
Contact:

Re: V0 landclass

Postby IAHM-COL » Tue May 17, 2016 3:54 pm

Hi All
the Custom Landclasses for St. Maarten are now widely available at

https://github.com/FGMEMBERS-TERRAGIT?utf8=%E2%9C%93&query=st_maarten

Thanks to Statto for releasing this material

IH-COL
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

KL-666
Posts: 1610
Joined: Mon Sep 28, 2015 8:42 am

Re: V0 landclass

Postby KL-666 » Tue May 17, 2016 7:14 pm

Good that you got what should be according to license. At least there are some people with decent knowledge and the decency to comply.

Kind regards, Vincent


Return to “Scenery Development”

Who is online

Users browsing this forum: No registered users and 22 guests