KC-137R family project
Re: KC-137R ATAARS project, need some help.
Roger, thanks
Re: KC-137R ATAARS project, need some help.
Todays Work: Build 107 pushed to GIT.
Cockpit cold and dark:
After autostart:
Overhead:
Issues:
There is always a Traffic warning on the ND.
FMCs don't turn on.
Fuel tanks fuel value not changeable.
Regards,
Cockpit cold and dark:
After autostart:
Overhead:
Issues:
There is always a Traffic warning on the ND.
FMCs don't turn on.
Fuel tanks fuel value not changeable.
Regards,
- J Maverick 16
- Posts: 757
- Joined: Sun Nov 08, 2015 3:16 pm
- Location: Northern-Italy
- Contact:
Re: KC-137R ATAARS project, need some help.
This is reeeally amazing man! Well done!
There's till a lot to do but the cockpit looks lovely now.
Next step is mke the CDU work and the NAV dispaly work properly.
Regrds, Mav
PS: No "overhead" old radar on the KC-137R, I'd prefer it on both EC and RC.
There's till a lot to do but the cockpit looks lovely now.
Next step is mke the CDU work and the NAV dispaly work properly.
Regrds, Mav
PS: No "overhead" old radar on the KC-137R, I'd prefer it on both EC and RC.
Breakin' the sound barrier every day!
Scenery designer, basic livery maker, aircraft developer (current project: F-16).
Using Thrustmaster FCS Flight Pack.
Follow me also on Instagram & Twitter @j_maverick16, Google+ and YouTube.
Scenery designer, basic livery maker, aircraft developer (current project: F-16).
Using Thrustmaster FCS Flight Pack.
Follow me also on Instagram & Twitter @j_maverick16, Google+ and YouTube.
Re: KC-137R ATAARS project, need some help.
@JMav,
Thanks!
Yep still alot of work. I added a blackout to the overhead fuel digits, they only turn on if the plane has power now
Nav display controls will be done today, and then CDU work, I think I know what I forgot!
Not sure why the traffic warning appears, it doesn't happen on my MD-88 V2 Beta, which doesn't have TCAS other than the nav display either.
OK, no problem.
Regards,
J Maverick 16 wrote:This is reeeally amazing man! Well done!
Thanks!
J Maverick 16 wrote:There's till a lot to do but the cockpit looks lovely now.
Yep still alot of work. I added a blackout to the overhead fuel digits, they only turn on if the plane has power now
J Maverick 16 wrote:Next step is mke the CDU work and the NAV dispaly work properly.
Nav display controls will be done today, and then CDU work, I think I know what I forgot!
Not sure why the traffic warning appears, it doesn't happen on my MD-88 V2 Beta, which doesn't have TCAS other than the nav display either.
J Maverick 16 wrote:PS: No "overhead" old radar on the KC-137R, I'd prefer it on both EC and RC.
OK, no problem.
Regards,
- J Maverick 16
- Posts: 757
- Joined: Sun Nov 08, 2015 3:16 pm
- Location: Northern-Italy
- Contact:
Re: KC-137R ATAARS project, need some help.
I've found out that the RC has got a more modern cockpit than the KC:
Also, have a look at the "recon" office:
That will be loads of work when we'll start it. But we're gonna make it.
Cheers, Mav
Also, have a look at the "recon" office:
That will be loads of work when we'll start it. But we're gonna make it.
Cheers, Mav
Breakin' the sound barrier every day!
Scenery designer, basic livery maker, aircraft developer (current project: F-16).
Using Thrustmaster FCS Flight Pack.
Follow me also on Instagram & Twitter @j_maverick16, Google+ and YouTube.
Scenery designer, basic livery maker, aircraft developer (current project: F-16).
Using Thrustmaster FCS Flight Pack.
Follow me also on Instagram & Twitter @j_maverick16, Google+ and YouTube.
Re: KC-137R ATAARS project, need some help.
J Maverick 16 wrote:I've found out that the RC has got a more modern cockpit than the KC
OK, no problem, I have no power right now. Once those rubbishes give my power back I can develop again. A tree fell on the power lines.
Regards,
Re: KC-137R ATAARS project, need some help.
J Maverick 16 wrote:
Also, have a look at the "recon" office:
Hahah!? Is this inside a cockpit? An FGMEMBERS' development headquarters onboard a b707?! Amaaaaazing
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc
R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?
R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?
- J Maverick 16
- Posts: 757
- Joined: Sun Nov 08, 2015 3:16 pm
- Location: Northern-Italy
- Contact:
Re: KC-137R ATAARS project, need some help.
IAHM-COL wrote:Hahah!? Is this inside a cockpit? An FGMEMBERS' development headquarters onboard a b707?! Amaaaaazing
This isn't the cockpit, it's a sort of AWACS office where they "support theater and national level intelligence consumers with near real-time on-scene collection, analysis and dissemination capabilities". There's a lot of badass stuff in that plane. We are going to start making it after we finish this one and the EC-137R. Both EC and RC gonna take lots of time to get done, but we'll have already many things working by then from the KC so we're gonna make it.
This is the RC-135:
Regards, Mav
Breakin' the sound barrier every day!
Scenery designer, basic livery maker, aircraft developer (current project: F-16).
Using Thrustmaster FCS Flight Pack.
Follow me also on Instagram & Twitter @j_maverick16, Google+ and YouTube.
Scenery designer, basic livery maker, aircraft developer (current project: F-16).
Using Thrustmaster FCS Flight Pack.
Follow me also on Instagram & Twitter @j_maverick16, Google+ and YouTube.
- J Maverick 16
- Posts: 757
- Joined: Sun Nov 08, 2015 3:16 pm
- Location: Northern-Italy
- Contact:
Re: KC-137R ATAARS project, need some help.
TO-DO LIST IN ORDER OF IMPORTANCE:
1) make the Nav display panel work properly, find a good place for its commands.
2) make the CDUs work properly + resize, reposition and retexture them.
3) 3D engines models: work on the internal part, UV map, contrails, smoke.
4) make the gear animation faster.
5) work on the boom operator office (radars, nav displays, new instruments, fix the point of view (makes the rear aircraft part invisible), etc.)
6) improve internal + engines sounds (add a "welcome sound" when everything lights up).
7) check fuel consumption (increase standard fuel load, switch cargo to fuel tanks and implement consumption while refueling)
8) put new radio comms under the throttle levers.
9) add a MFD between the two CDUs which works as TCAS, systems, and other.
10) work on both engineer and overhead panel (improve instruments and move sone from the eng to the oh).
11) add 787-9 HUD to both pilot and co-pilot.
12) improve the magnetic compass instrument (make it fixed and place a new compass).
13) improve the trims.
14) make the reverse thrust viewable on the engines display.
15) remove/move the "Rolex" in the middle of the cockpit.
16) make a whole new AP panel in the center part of the cockpit.
17) USAF liveries (ACI...)
18) improve ATA refueling (onox)
19) add damage code so it works with OPRF business (onox).
20) implement MP dual control for co-pilot and boom operator.
21) remove cargo loaders.
This is the lot.
Regards, Mav
1) make the Nav display panel work properly, find a good place for its commands.
2) make the CDUs work properly + resize, reposition and retexture them.
3) 3D engines models: work on the internal part, UV map, contrails, smoke.
4) make the gear animation faster.
5) work on the boom operator office (radars, nav displays, new instruments, fix the point of view (makes the rear aircraft part invisible), etc.)
6) improve internal + engines sounds (add a "welcome sound" when everything lights up).
7) check fuel consumption (increase standard fuel load, switch cargo to fuel tanks and implement consumption while refueling)
8) put new radio comms under the throttle levers.
9) add a MFD between the two CDUs which works as TCAS, systems, and other.
10) work on both engineer and overhead panel (improve instruments and move sone from the eng to the oh).
11) add 787-9 HUD to both pilot and co-pilot.
12) improve the magnetic compass instrument (make it fixed and place a new compass).
13) improve the trims.
14) make the reverse thrust viewable on the engines display.
15) remove/move the "Rolex" in the middle of the cockpit.
16) make a whole new AP panel in the center part of the cockpit.
17) USAF liveries (ACI...)
18) improve ATA refueling (onox)
19) add damage code so it works with OPRF business (onox).
20) implement MP dual control for co-pilot and boom operator.
21) remove cargo loaders.
This is the lot.
Regards, Mav
Last edited by J Maverick 16 on Fri Apr 08, 2016 4:16 pm, edited 2 times in total.
Breakin' the sound barrier every day!
Scenery designer, basic livery maker, aircraft developer (current project: F-16).
Using Thrustmaster FCS Flight Pack.
Follow me also on Instagram & Twitter @j_maverick16, Google+ and YouTube.
Scenery designer, basic livery maker, aircraft developer (current project: F-16).
Using Thrustmaster FCS Flight Pack.
Follow me also on Instagram & Twitter @j_maverick16, Google+ and YouTube.
Re: KC-137R ATAARS project, need some help.
J Maverick 16 wrote:I'm writing the whole to-do list here (in random order):
- add a MFD between the two CDUs which works as TCAS, systems, and other.
- improve the magnetic compass instrument (make it fixed and place a new compass)
- remove/move the "Rolex" in the middle of the cockpit.
- work on the boom operator office (radars, nav displays, new instruments, fix the point of view (makes the rear aircraft part invisible), etc.)
- check fuel consumption (increase standard fuel load, switch cargo to fuel tanks and implement consumption while refueling)
- put new radio comms under the throttle levers.
- improve the trims.
- make the gear animation faster.
- make a whole new AP panel in the center part of the cockpit
- make the CDS work properly + resize, reposition and retexture them.
- work on both engineer and overhead panel (improve instruments and move sone from the eng to the oh).
- improve internal + engines sounds.
- 3D engines models: work on the internal part, UV map, contrails, smoke.
- USAF liveries (ACI...)
- make the Nav display panel work properly, find a good place for its commands.
- make the reverse thrust viewable on the engines display.
- add 787-9 HUD to both pilot and co-pilot.
- implement MP dual control for co-pilot and boom operator.
- improve ATA refueling (onox)
- add damage code so it works with OPRF business (onox).
- remove cargo loaders.
This is the lot.
Regards, Mav
Well, it can all be done. Eventually. Could you reorder these in the order you would like to have these worked on?
Updates:
I have almost found a way to get the ND working, however, the TRAFFIC/TCAS FAIL warnings I cannot rubbish away. Probably some nasal error?
Let me address something:
Dual Control will take a looooonnnnnnggggg time, since there is alot to add to make the instruments work over MP.
J Maverick 16 wrote:Make a whole new AP panel in the center part of the cockpit
Are you sure? The current arrangement works fine, and I don't want to waste time on that, since we have alot to do to fix broken stuff, and implement new things!!! The green buttons switch the AP modes on and off, and I added a panel to change Vertical Speed, Heading, and IAS.
Which liveries do you want ACI to make?
Hmm, I will take a look.J Maverick 16 wrote:make the gear animation faster.
Regards,
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