Survey of skills and interest to contribute

Whatever moves you, even it makes no sense ...

What are your very best skills you are intersted in to contrinute with?

Poll ended at Thu Oct 26, 2017 6:24 pm

FDM (JSBsim, YAsim)
3
9%
XML scripting
6
17%
Nasal scripting
1
3%
C++ programming
0
No votes
3d (aircraft, scenery objects)
6
17%
2d (liveries, scenery texturing)
4
11%
UV mapping
3
9%
Development support (testing, specialist knowledge)
7
20%
System support (administrating development environments)
2
6%
None of the above, but something else to contribute
3
9%
 
Total votes: 35

KL-666
Posts: 1610
Joined: Mon Sep 28, 2015 8:42 am

Survey of skills and interest to contribute

Postby KL-666 » Wed Oct 26, 2016 6:24 pm

This poll is to get an idea of where the strengths and weaknesses are of the developing community here. You do not need to be developing right now to fill this out. You may have skills that you are prepared to use some time in the future for Flightgear development.

Just some tips for filling this out:

1) Choose only skills you are really good at. e.g. If you are really good at modelling aircraft, but not so good at UV mapping and you only do that out of the necessity to get livery designers going, then choose only 3d modelling and not UV mapping.

2) Choose only your skills of which you are likely to be interested in to contribute with, now or in the future. e.g. If your day job is C++ programming, but you are only interested in testing planes, and not at all in ever programming C++ for Flightgear, then do not choose C++, but only testing.

I hope this gives some idea of how to choose from your skills: your very best and with the most interest to contribute with. I wish everyone much wisdom in restraining yourselves from ticking all the boxes :-)

Kind regards, Vincent

HJ1an
Posts: 474
Joined: Mon Nov 02, 2015 1:09 am
Contact:

Re: Survey of skills and interest to contribute

Postby HJ1an » Thu Oct 27, 2016 1:13 am

I went for "Development support (testing, specialist knowledge)" but that's a real stretch. The best I have done was fly a plane, see some potential problems, and report/inquire about it. And maybe also made a logo design that was never used. I feel a bit terrible for not contributing as much as I could've.. :)

KL-666
Posts: 1610
Joined: Mon Sep 28, 2015 8:42 am

Re: Survey of skills and interest to contribute

Postby KL-666 » Thu Oct 27, 2016 11:18 am

Hi HJ1an,

Let it be clear that this is not a who-contributes-most contest. People who do not contribute (much) yet, are as welcome as anyone else to fill out this survey. And remember that people who do not contribute at all and maybe never will, are worth as much at this forum as people who spend hours or days per week contributing. What use is it to build something, when there are no users to enjoy your work?

Kind regards, Vincent

User avatar
SHM
Posts: 1960
Joined: Mon Sep 14, 2015 3:32 pm
Location: India

Re: Survey of skills and interest to contribute

Postby SHM » Thu Oct 27, 2016 11:50 am

Where does the GIS work and wed work belong to? And terrain generation with terragear go to?

2d?
FG Pilot (2011-2018)
Prepar3d (2015 - 2023)
MSFS2020 (2020 - )
Image

User avatar
IAHM-COL
Posts: 6455
Joined: Sat Sep 12, 2015 3:43 pm
Location: Homey, NV (KXTA) - U.S.A
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Re: Survey of skills and interest to contribute

Postby IAHM-COL » Thu Oct 27, 2016 2:54 pm

maybe none of the above but something else to contribute?
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

KL-666
Posts: 1610
Joined: Mon Sep 28, 2015 8:42 am

Re: Survey of skills and interest to contribute

Postby KL-666 » Thu Oct 27, 2016 6:03 pm

SHM wrote:Where does the GIS work and wed work belong to? And terrain generation with terragear go to?


I really have too little knowledge about these items to say.

Maybe GIS is mostly specialized knowledge?
Maybe wed can be 2d?
Generation with terragear clearly looks like "other contribution" to me.

If you are not sure either, then just choose "other contribution".

It would be nice if people who choose "other contribution" let us know what it is by posting something like: I chose "other contribution" for this, this and that.

Kind regards, Vincent

KL-666
Posts: 1610
Joined: Mon Sep 28, 2015 8:42 am

Re: Survey of skills and interest to contribute

Postby KL-666 » Wed Nov 02, 2016 2:17 pm

Just a subjective impression the current interim result gives me.

People here like to make beautiful looking planes (3d, 2d, UV) with great systems (at least i believe the XML scripting is used for systems). But chances that the planes fly well are not very great (not so much FDM interest). Yet they will be be tested thoroughly.

Core programming will not be done (no C++). And maintaining large scale Nasal programs, like the detailed weather do not make much chance either.

Good news is that System Support does not have to depend on one single person only.

Kind regards, Vincent

bomber
Posts: 1379
Joined: Mon Nov 30, 2015 3:40 pm

Re: Survey of skills and interest to contribute

Postby bomber » Wed Nov 02, 2016 7:46 pm

6 off 3d
4 off 2d

That's 10 people right there that could make a formidable team... with 3 of them having sound UV mapping skills.

And I didn't select any of those boxes...

Now does anyone feel like creating a 3d post and 2d post to pull these guys together such that they can meet in the middle with UV mapping, as it belongs to both disciplines.

Simon.
"If anyone ever tells you anything about an aeroplane which is so bloody complicated you can't understand it, take it from me - it's all balls" - R J Mitchell


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